New Plants Vs Zombies: Battle for Neighborville Update Out Now; Full Patch Notes Revealed

December has just begun and EA is already in the spirit of giving. The publisher’s Plants vs. Zombies: Battle for Neighborville has received a holiday-themed update that includes new maps and modes, balance tweaks, and more.

The Feastivus Holiday update features a brand-new map for Team Vanquish, Ops, and Mix modes–Oozevoir. This map includes a springy pink goop that lets you bounce around for better vertical positioning. Other locations, like Giddy Park, have been reworked to fit into the holiday-theme.

You can earn seasonal costumes through Battle for Neighborville’s newly-implemented Festival Prize Map. Unlock holiday-specific wares like the Super Rare Abominable Chomper, Legendary Feastivus Master Engineer, and more by completing certain requirements on the prize map.

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Actor Patrick Stewart narrated a trailer outlining everything available in the update. EA also released the patch notes for the Feastivus Holiday update, which includes a new “Casual” setting for free-roam regions, updates to battle arenas, the opening of Rux’s Emporium, bug fixes, adjustments to things like controller settings and aim assist, and much more.

Plants Vs. Zombies: Battle For Neighborville Holiday Feastivus Update Full Patch Notes

General

  • Added an all-new Map: Oozevoir
  • Updated Giddy Park’s loading screen to a winter-themed version
  • Added new Grandmaster Ranks to the game so character levels now go up to 50 (current top rank is 20)
  • Updated the Social Tab to show the Grandmaster Ranks of all players in Giddy Park
  • Updated the Player Rank plates to make them easier to read
  • Moved completed Free-Roam Region Medals to the bottom of the screen
  • Updated the last Weekly Challenges so they now give Rainbow Stars instead of coins
  • Added a Vanquish/Vanquished Ratio to the end-of-round scoreboard for multiplayer games
  • Added new UI icons for Character Perks, including attack, defend, speed, and character-specific perks

Turf Takeover

  • Decreased capture time for certain objectives
  • Made it easier to hit targets on the final objective in Goopy Gully

Free-Roam Regions

  • Added new ‘Casual’ setting, reducing the amount of damage players will take when at low health
  • Added a cooldown timer to region Bounty Hunts and Gnome activities

Giddy Park

  • Added two new Festivals: Feastivus and Snowday
    • New set dressing for each festival with “snow” terrain and visual effects
  • Added three new activities in Giddy Park for Snowday Festival in January – Treasure hunt, Bounty, and Coin capture

Battle Arena

  • Updated so that the last player standing will now get a spotting and 10% speed increase buff to help them fight the enemy team

Rux’s Emporium

  • Included the ability for players to now purchase Costumes, Gestures, Emotes, and much more
  • Included the ability for players to purchase Rainbow Stars for use in Rux’s Emporium

Major Bug Fixes

  • Fixed the Scoreboard so that it can now be viewed when the player is vanquished
  • Adjusted mouse sensitivity options to have a wider range, allowing the user to adjust them to a much finer extent
  • Fixed the heal beam so that it’s no longer canceled when its target sprints
  • Fixed the issue where players could get a completed challenge after re-rolling

Controller Settings

  • Increased max aim acceleration
  • Reduced scale factor (ramp-up) for aim acceleration

Options

  • Extended our max value for controller sensitivity
  • Extended our max value for controller aiming sensitivity
  • Extended our max value for controller aim acceleration

Aim Assist

  • Adjusted assist settings when set to low
  • Adjusted acceleration thresholds
  • Reduced multiplier when facing aim assist targets
  • Reduced aim assist when pushing sticks to extremes
  • Reduced base aim assist area when aiming at a target

PC Controls

  • Adjusted ranges and step values for mouse sensitivity
  • Adjusted min mouse sensitivity value

Game Modes

  • Increased disarm time in Gnome Bomb
  • Reduced max time to be revived in Team Vanquish
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