If you want to run Halo: Reach on your PC, you won’t need the most up-to-date machine. 343 Industries want to make sure that the game scales on all types of computers, “ranging from bleeding edge to near potatoes”.
We learned back in March that Halo: The Master Chief Collection is coming to PC, and that you’ll be able to buy the games individually, with Halo: Reach arriving first (and it’s also coming to the Xbox One version). Now, months after the game’s PC beta, 343 Industries has revealed the minimum system requirements for Halo Reach in a post on Halo Waypoint. You can see them below.
“With the help of the Halo Insider program we have received feedback and monitored how the title has played on a wide range of systems and below are the currently recommended minimum specifications for the Steam version of Reach on PC,” the post reads.
Depending on whether or not you want to run the game at 1080p or 4K, the system requirements are a bit different. The recommended specs have not been released yet, but should be made available at a later date.
“We are in the process of testing more options with integrated graphics but are not ready to share that information quite yet,” the post reads. “The specs will be slightly different for the Windows Store version as well and will be shared at a later time.”
Halo: Reach was the final Halo game developed by Bungie. In GameSpot’s original 2010 review of the Xbox 360 version of Halo: Reach, Chris Watters gave the game a 9.5/10, calling it “a towering achievement that delivers an enormous amount of engaging content that players will no doubt be enjoying for years to come.” A release date for the PC version has not been confirmed yet.